Winter has come early to Icewindale. The people of Ten-towns are on edge with food and supplies scarce each town looks jealously to its own survival. Beyond the walls, wolves and yetis prowell the wilds, and few travelers brave enough to venture there ever return.
To the north the Reghed tribes whisper stories of the Frostmaiden manifested in the world to punish those who have strayed from her worship. And on the slopes of Kelvin’s Carin an old enemy awakens to finish the conquest he started over one hundred years ago.